I was flicking through my guide to F1 2006 book from The Guardian, and while reading through the track sections that include info on how they set up the cars for each track by Pat Symmonds, I was confused on how they came up with what levels of downforce to use. Tracks like Monza are no-brainers, since they have lots of long straights, but I'm confused at some of the choices like having high downforce for silverstone and shanghai when they look like opposite types of tracks to me.
So what track layouts generally warrant high downforce levels - lots of high speed corners, or lots of low speed corners (leaving straights out of the equation), since originally I thought high speed corners = require higher higher downforce, but then I see high downforce is needed for the slow, low cornering speed corner circuits?
Also, in a totally off topic question: what is positive toe = toe out or toe in - I can't find a definite answer on the net and I really want to use the right settings in TOCA 3
Thanks for the help