this is a bit much to be answered in a single post...
First you have to understand that the car is connected to the road via the tyre contact patches.If you can maximise these contact patches over the cause of the race distance you have exploited the maximum .Aero helps to push the car firmly to the ground increasing the max grip.Suspension geometry makes sure the tyre has maximum contact to the road at all times(dampers ,springs and stiction effects as well as outward influences l allowing)
the obvious parameters are camber ,Caster ,toe.with camber you lean the tyre inwards at the top,compensating for the lean of the car body when cornering,trying to keep the tyre contact patch maximised .
static camber reduces the forward and braking ability of the tyre,so you don´t want to go overboard there.
And you don´t want too much lean (roll)in the car to keep the Aero working.(that´s why they are paranoid about CG height ).
Camber is not constant with suspension travel if your suspension top and bottom wishbones are not the same length and parallel.This is called cambergain.Wishbone lengths and positions in and outboard heavily influence all this ,the intersecting lines determine the effective swingarmlengths with corresponding rollcentres.....
Of course these effects are all more pronounced with increasing suspension travel and one might argue dampers and tyres are more of importance then geometries in F1.
I will elaborate on Caster KPI Casterlead and offset if you are interested.
Ackermann is a whole new story if you really fancy to know about...as is antidive or antisquat.
marcush.