marcush. wrote:Simulator work is not really something to develop the car ,it is more of a driver training and more so to get familiar with all the controls and random events when driving at speed on a busy raceweekend.
Even though the sustained (not peak) forces and accelerations are not even close to the realthing-you simply can´t do that .
This is the reason for the motion sickness ALL drivers feel .I heard about Alex Wurz spending days vomitting when developing the Mclaren Simulator and testing there .
No wonder guys like Raikkonnen and Schumacher don´t do it -there is just no benefit for them .for a newbie or someone who needs the repetition to master driving a car at the limit this maybe different
for Kubica it is of course worth the effort to see if he can physically drive the car.as the steering forces are realistic ,I´m sure.
1. Raikkonen, Schumacher are exceptions not norm and it's not their choice but:
2. Agreed, simulator is less useful for drivers, maybe even marginally useful but:
3.Useful for a team and development of a car, if it wasn't no one would spend money and build them. Certainly not for young drivers, no one cares about them
. I remember reading about it somewhere, here you go: J. Allison's explanation:
http://www.motorsport.com/f1/news/f1-lo ... t-enstone/
The type of simulator that this article is referring to is a Driver in the Loop simulator. In many ways, such a simulator is similar to Lap Simulator described above. The key difference is that in place of a rudimentary mathematical model, a real driver provides the control inputs to drive a virtual car around a virtual lap.
Although there are a host of problems with using a real driver in place of a mathematical driver model, the real driver brings a capability to the simulation that cannot be matched by a computer model. The reasons for this are complex, but a simple explanation for this is as follows: It is not yet well understood precisely how a racing driver controls a racing car when the car is close to the limit of tyre grip.
A computer is capable of driving an unstable virtual car in a manner that the human driver would not be capable of. This difference between real driver and computer model driver leads the Lap Simulator approach to make serious errors in its recommended setups whenever the engineers are trying to assess changes in the driveability of the car.
“The Loop Simulator is able to make setup recommendations”
By inserting a real driver in the simulation (the so called "driver in the loop" approach) a team is able to bypass the difficulty of providing an accurate mathematical model of a human and the Driver in the Loop Simulator is able to make setup recommendations to improve the car that could never have emerged from the Lap Simulator approach.
In this, case Kubica/Mercedes, driver's benefits are obvious, team's not so much, they could have hired and used any driver they wanted - Davidson for example.