Then it´s his own mistake since he did not bother to check the fuel from time to time.Diesel wrote:Ugh. I would hate it if this started to affect races because the drivers start running out of fuel and silly things like that...
First one might actually make the sport less complex since the drivers quite possibly will complain over too many options.Q: Are commands such as SOC 3, MIX 5, FUEL 2 still allowed?
FIA: No, definitely not. This is exactly what we feel infringes Article 20.1.
Q: What about all of the instructions the drivers receive on a formation lap in order to warm up the tyres and brakes, synchronise the gearbox, carry out burnouts and so on?
FIA: None of this would be allowed as again, this is exactly what we feel infringes Article 20.1.
Sim racers have the advantage of a better FOV and no depth of field, i.e. we see more and we don't have to adjust our focus to see it.SectorOne wrote:Then it´s his own mistake since he did not bother to check the fuel from time to time.Diesel wrote:Ugh. I would hate it if this started to affect races because the drivers start running out of fuel and silly things like that...
Honestly most things like this is normal in simracing.
Sometimes you change your pit strategies on the fly and have to calculate how much more fuel is actually needed for each stop to get you to the finish line.
There´s no guy talking in your ear about how much fuel to put in or if you should double stint your tires and all that.
If simracers can do it, F1 drivers can do it i´m sure.
First one might actually make the sport less complex since the drivers quite possibly will complain over too many options.Q: Are commands such as SOC 3, MIX 5, FUEL 2 still allowed?
FIA: No, definitely not. This is exactly what we feel infringes Article 20.1.
Q: What about all of the instructions the drivers receive on a formation lap in order to warm up the tyres and brakes, synchronise the gearbox, carry out burnouts and so on?
FIA: None of this would be allowed as again, this is exactly what we feel infringes Article 20.1.
Second one is utterly brilliant and will no doubt create an even bigger gap between the really good drivers and the not so good ones.
I think that would still be disallowed. The rule doesn't stipulate radio communication specifically, it means all forms of communication.Hail22 wrote:I won't be surprised if we see electronic LED pit boards that will offer similar assistance albeit less direct / clear.
http://www.ledpitboard.com/images/led_p ... s2.JPG?136
Only with three screens do you get even remotely close to a real FOV.Diesel wrote:Sim racers have the advantage of a better FOV and no depth of field, i.e. we see more and we don't have to adjust our focus to see it.
Traffic, when to pit etc.Diesel wrote:I still think they might as well just ban the radio all together, what purpose does it serve now?
Something like this would be cool yes,dans79 wrote:are there rules that prevent HUD style helmets?
Yep, I was thinking of a skully type helmet, or something similar to what the military uses What I wasn't sure of, was if it violated any current rules.SectorOne wrote: http://arabia.style.com/men/gear/motors ... le-helmet/
I can't find anything specific but:dans79 wrote:are there rules that prevent HUD style helmets?
Wrong..very wrong.. many pass has been made by withholding braking for 5mDriving at the limit has nothing to do with a brakepoint at 200m or 195 m
"...get even remotely close to a real FOV."SectorOne wrote:Only with three screens do you get even remotely close to a real FOV.Diesel wrote:Sim racers have the advantage of a better FOV and no depth of field, i.e. we see more and we don't have to adjust our focus to see it.
You are talking about running lots of FOV on one screen which actually destroys more then it benefits you because now nothing is 1:1 and you will have issues judging distance and lines as well as if you ran 1:1 FOV (which is almost impossible on one screen)
No DoF is a disadvantage, the eye isn´t a camera where it takes seconds to re-adjust itself to things like depth or lighting.
Edit: i can write a whole list about disadvantages simracers has as opposed to real drivers.
Everything from G-forces to screen resolution to you name it.
BMW developed a HUD system for their F1 drivers back when they were still in F1, I think 2002. It was based on an LCD screen with some lense type technology that made the image clear on the visor.dans79 wrote:are there rules that prevent HUD style helmets?