I think it's because you change car speed under braking (duh) and wing height and thus downforce.SuperDrummer wrote:What looks really strange for me on this speed plot is the changing slope in braking area
I think it's because you change car speed under braking (duh) and wing height and thus downforce.SuperDrummer wrote:What looks really strange for me on this speed plot is the changing slope in braking area
The optimum angle will be different depending on the design of the wing and the rest of the vehicle. Just setting your angle of attack such that you get the same amount of downforce as Mercedes was producing will not necessarily be the optimum for your design.al_garnett wrote:My actual aim is once i have calculated the required downforce levels for each corner is to complete CFD/FEA simulations on my front wing model to select the optimum angle of attack for this circuit.
I chose the Gilles Villeneuve circuit due to the medium downforce requirements, preventing the requirement to make changes to my front wing model
As somebody else has already mentioned, not every corner is traction limited, in which case you'll get a negative number for normal load since you're assuming the tire is operating at peak lateral force, whereas in reality it's not, because it's a really gentle curve. Look at the run into turn 1. It's obviously not traction limited.al_garnett wrote:I have calculated the radii for each corner as i know the g force and velocity at each corner and were found using the following equations.
Radius=Velocity^2/Lateral Acceleration
where Lateral Acceleration= g force * 9.81
Using these Radii i can calculate the centripetal force for each corner using Fc=mass * Velocity^2/Radius.
This is where the problem arises whilst using the following tyre friction force equation...
Fc= Tyre Friction Coefficient * Fnormal
Fnormal consists of two parts. The weight of the car, Mass*gravity, and the downforce. Therefore rearranging this equation to find downforce results in the following.
Downforce=(Fc/tyre friction coefficient)-(mass of car*gravity)
As the tyre friction coefficient varies from corner to corner this is providing me with negative values on several corners. This is where my problem lies
If your model includes aerodynamic downforce, which is proportional to speed, then you will not have constant deceleration under braking. Signal noise doesn't look like that.SuperDrummer wrote:What looks really strange for me on this speed plot is the changing slope in braking area, especially for the last 2 corners, the hairpin and the final chicane. If I would have seen such a graph not knowing that is was Rosberg, I would assume that we are dealing with a very inexperienced driver.Reca wrote:Here a plausible racing line computer generated, using speed data of Rosberg’s 2014 pole (from analysis of engine noise) and track’s boundaries (from satellite image), with the aim of minimizing an opportune fitness function of the resulting lateral acceleration and other parameters:
http://i.imgur.com/lMfZv1U.jpg
What might be the reason for this? Just expected inaccuracy of Mercedes engine noise analysis?
If you write out the equation for the maximum lateral acceleration of a simple car as a function of mass, friction coefficient and downforce (like I think you have already done) then you will find it has the form:al_garnett wrote:Thanks for your help everyone.Tim.Wright wrote:If the goal is to calculate the tyre friction coefficient and the downforce, there is a much simpler way:
3. Fit a squared polynomial to the data in the form: LatAcc = a.Speed^2 + b
4. Then you have:
Tyre friction coefficient: mu = b/9.81
Downforce: SCz = (2 x mass x a)/(mu x AirDensity)
Tim I was wondering if you expand on point 3 and 4 for me please?
I think this is going to be the best method to calculate the tyre friction force,mu and subsequently downforce. I did consider looking into deriving the mu value for each corner but i think it is going to be pretty much impossible.Tim.Wright wrote:If you write out the equation for the maximum lateral acceleration of a simple car as a function of mass, friction coefficient and downforce (like I think you have already done) then you will find it has the form:al_garnett wrote:Thanks for your help everyone.Tim.Wright wrote:If the goal is to calculate the tyre friction coefficient and the downforce, there is a much simpler way:
3. Fit a squared polynomial to the data in the form: LatAcc = a.Speed^2 + b
4. Then you have:
Tyre friction coefficient: mu = b/9.81
Downforce: SCz = (2 x mass x a)/(mu x AirDensity)
Tim I was wondering if you expand on point 3 and 4 for me please?
LatAcc = a x Speed^2 + b
Where "a" and "b" are constant coefficients.
If you take an onboard lap, and find the lateral acceleration and the speed at the centre of all of the grip limited corners (in the gap between the release of the brake pedal and the application of the accelerator pedal) you should find that you will get a roughly polynomial curve when you plot speed vs lateral acceleration for all the points on the lap.
Then you use some curve fitting techniques to find a polynomial in the form LatAcc = a x Speed^2 + b which best fits the data from the onboard lap. This will give you "a" and "b". Then from there you can calculate the tyre friction coefficient and the Cz.
That’s why I said that Canada wouldn’t be my first choice (or even in top 10...) for a similar work, it lacks proper high speed corners, negotiated at limit of grip, let alone sustained for a meaningful time interval.al_garnett wrote: As the tyre friction coefficient varies from corner to corner this is providing me with negative values on several corners. This is where my problem lies
Ciro! Good to “see” you around still too, hope you’re doing well.Ciro Pabòn wrote: Reca!
I'm so happy reading your post.
Best post of the year, no doubt.
Thanks Matt.MadMatt wrote: Fair play Reca, nice post! Did you do the sound analysis directly in your matlab script as well in an (semi)automatic fashion?
As for the track boundaries, what was your methodology? Manually picking point on the satellite picture? I recon it would be great to just give matlab 1 point on a satellite view which is on the track, and let matlab find the boundaries, knowing that the track is of a gray-ish colour (escape roads and tarmac run-off areas might be a problem tho).