[MVRC] Mantium Virtual Racecar Challenge 2023 (Grand Prix Cars)

Post here information about your own engineering projects, including but not limited to building your own car or designing a virtual car through CAD.
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LVDH
46
Joined: 31 Mar 2015, 14:23

Re: [MVRC] Mantium Virtual Racecar Challenge 2023 (Grand Prix Cars)

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variante wrote:
23 Oct 2023, 12:42
Sorry for Yinlad/Panthera. I hope the situation gets sorted out.
Throwing 1 month of development out of the window is far from ideal...
What he did was the equivalent to what Aston Martin did, bringing untested parts to a race.

I have an important announcement to make:

As I am wondering if the surprise for the final race will work out and we will not have to option of a late delay,
I will delay the final race by one week.

Submission date for Interlagos will be 12.11.2023!

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variante
138
Joined: 09 Apr 2012, 11:36
Location: Monza

Re: [MVRC] Mantium Virtual Racecar Challenge 2023 (Grand Prix Cars)

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I didn't realize there was less than a month between 4th and 5th race :o
Good to hear about the deadline extension, which will at least let me to run a couple of simulations (but not many more...)


LVDH wrote:
28 Oct 2023, 09:27
...bringing untested parts to a race.
I wonder if anyone at all tests the car using the official settings

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LVDH
46
Joined: 31 Mar 2015, 14:23

Re: [MVRC] Mantium Virtual Racecar Challenge 2023 (Grand Prix Cars)

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variante wrote:
28 Oct 2023, 09:52
I didn't realize there was less than a month between 4th and 5th race :o
Good to hear about the deadline extension, which will at least let me to run a couple of simulations (but not many more...)
I was also pretty surprised by this. I thought this race would as well align with the real F1 race in the sense that we release the results while that one is taking place. However as that is not the case, we should delay this race by a full month. This gives you more time to develop and also shortens the winter break, which is way too long every year.
It will also give me some time to release the new version of MFlow which will contain many nice features and the surprise I have been talking about.


So the deadline for race 5 will be: 10.12.2023!

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CAEdevice
49
Joined: 09 Jan 2014, 15:33
Location: Erba, Italy

Re: [MVRC] Mantium Virtual Racecar Challenge 2023 (Grand Prix Cars)

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The delay is good news for me. Should w expect a new version of MFlow meanwhile?

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yinlad
28
Joined: 08 Nov 2019, 20:10

Re: [MVRC] Mantium Virtual Racecar Challenge 2023 (Grand Prix Cars)

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LVDH wrote:
28 Oct 2023, 09:27
variante wrote:
23 Oct 2023, 12:42
Sorry for Yinlad/Panthera. I hope the situation gets sorted out.
Throwing 1 month of development out of the window is far from ideal...
What he did was the equivalent to what Aston Martin did, bringing untested parts to a race.

I have an important announcement to make:

As I am wondering if the surprise for the final race will work out and we will not have to option of a late delay,
I will delay the final race by one week.

Submission date for Interlagos will be 12.11.2023!
In what sense? I had tested all parts submitted. Just not at 5000 iterations as it's impractical...
MVRC - Panthera

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LVDH
46
Joined: 31 Mar 2015, 14:23

Re: [MVRC] Mantium Virtual Racecar Challenge 2023 (Grand Prix Cars)

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yinlad wrote:
28 Oct 2023, 19:38
In what sense? I had tested all parts submitted. Just not at 5000 iterations as it's impractical...
Well, you did not test it all the way in the environment it would run. Keep in mind, the full simulation runs a while with first order accuracy and switches at some point. I think your simulation crashes a bit after the switch.

Now, on one hand, we have rather coarse simulations to make this challenge accessible to as many people as possible with a trade-off to realism. On which side of the scale are we? Well, good question. But, I do understand, it is a bit much hardware requirement for some of the contenders, we do have.
The small surprise coming up, will help on this part of the challenge and hopefully drive us more to the direction of realism while keeping the challenge open for as many people as possible.
Still, I think the main challenge is not CFD computing time but modelling the car in your CAD tool.
The guy on top by far, is apparently only using MFlow in the fast setting...

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spacehead3
18
Joined: 31 Mar 2020, 13:13
Location: Detroit

Re: [MVRC] Mantium Virtual Racecar Challenge 2023 (Grand Prix Cars)

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yinlad wrote:
28 Oct 2023, 19:38
In what sense? I had tested all parts submitted. Just not at 5000 iterations as it's impractical...
I'm not the Mflow guy, but which template did you run them in? I think the Fast mesh is quite coarse and probably masks a lot of issues. I've had really good correlation this year with the "MVRC" template which gives you a good mesh but doesn't take forever like the "Long" one.

Anyway, you probably need to figure out which part is causing the issue and fix it if you don't want it to happen again...
Max Taylor

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G-raph
28
Joined: 27 Jun 2022, 00:50

Re: [MVRC] Mantium Virtual Racecar Challenge 2023 (Grand Prix Cars)

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yinlad wrote:
29 Sep 2023, 13:32
Troubleshooting time! I have Sims running fine on the fast preset. But if I try the standard settings, after about 500 iterations the values (cd, cl) runaway exponentially, up into the thousands until the simulation fails. Has anyone experienced this before?
From what I understand, what you reported here a few weeks ago (see your quote above) is exactly what happened during "the race" : solver divergence just after switching to 2nd order equations. It's usually because of poor mesh, which can be due to poor quality STL surface, but not always. It might be because there is a too acute or too sharp corner somewhere, or faces too close to each other. Not easy to debug.

LVDH wrote:
28 Oct 2023, 21:49
Now, on one hand, we have rather coarse simulations to make this challenge accessible to as many people as possible with a trade-off to realism. On which side of the scale are we? Well, good question. But, I do understand, it is a bit much hardware requirement for some of the contenders, we do have.
The small surprise coming up, will help on this part of the challenge and hopefully drive us more to the direction of realism while keeping the challenge open for as many people as possible.
Still, I think the main challenge is not CFD computing time but modelling the car in your CAD tool.
The guy on top by far, is apparently only using MFlow in the fast setting...
Now you have got me intrigued! Better accuracy for same computing cost sounds very exciting.
I have run only ONE simulation with standard MVRC settings, which was race 03 last year (which funnily enough... I won). It took 24 hours on my computer, and I can't afford that again. To go from 2000 iterations to the official 5000 would then take 2.5days for me, so that is not an option.

I personally find the challenge of developing with the fast settings and have to deal with correlation to the official settings quite entertaining. It's a bit like developing a car in CFD and in the Wind tunnel and then gettings different results on the racetrack.
But I understand this can be quite off-putting for people with no CFD or aerodynamics experience, so keeping this great championship accessible to as many people as possible is very important in my view.

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yinlad
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Joined: 08 Nov 2019, 20:10

Re: [MVRC] Mantium Virtual Racecar Challenge 2023 (Grand Prix Cars)

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spacehead3 wrote:
28 Oct 2023, 21:55
yinlad wrote:
28 Oct 2023, 19:38
In what sense? I had tested all parts submitted. Just not at 5000 iterations as it's impractical...
I'm not the Mflow guy, but which template did you run them in? I think the Fast mesh is quite coarse and probably masks a lot of issues. I've had really good correlation this year with the "MVRC" template which gives you a good mesh but doesn't take forever like the "Long" one.

Anyway, you probably need to figure out which part is causing the issue and fix it if you don't want it to happen again...
I run a variety of settings and iteration counts through development and before the race. Just never to 5000 iterations.

Just felt weird to get 'well you didn't test properly' when no one runs mvrc_long 🤣

I'm definitely being more careful with R05 geometry already, running a bunch of tests on each component to make they are they healthy, so to speak
MVRC - Panthera

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spacehead3
18
Joined: 31 Mar 2020, 13:13
Location: Detroit

Re: [MVRC] Mantium Virtual Racecar Challenge 2023 (Grand Prix Cars)

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yinlad wrote:
29 Oct 2023, 09:41
I run a variety of settings and iteration counts through development and before the race. Just never to 5000 iterations.
Yeah, like I said, I think it's unlikely that the number of iterations is the issue but rather the mesh. It would be very strange for it to blow up at 4950 iterations, probably it happens very early on (and it sounds like Andre confirmed this). Maybe he can tell you exactly how far your run got so that you can try to replicate. Could always just kill it after 1000 iterations or whatever if everything is looking good.

Anybody who is only using Fast is at risk of this problem, good "CFD CAD practices" will help but it's always a possibility. I've had a few development runs blow up myself this year. I actually have to export my front wheel vane STLs at a higher resolution than the rest of the car to prevent a failure.
Max Taylor

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LVDH
46
Joined: 31 Mar 2015, 14:23

Re: [MVRC] Mantium Virtual Racecar Challenge 2023 (Grand Prix Cars)

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yinlad wrote:
29 Oct 2023, 09:41
Just felt weird to get 'well you didn't test properly' when no one runs mvrc_long 🤣
To an extent it was a joke.
But, testing parts all the way does reduce risks.
So what can you do if the 5000 iterations are not feasible for you?
Well, you can have a look at how the simulation is set up and maybe fine tune it to get realistic results in a shorter time. If I am not mistaken, the first order settings are for the first 2000 iterations. And after switching the crash does happen rather fast. So maybe it is worth trying to modify the settings to only something like 750 iterations using the first order settings and then watching if the sim blows up within the next 1500 iterations using second order settings. This is just a suggestion, the numbers will be different for every car.


Today, I finally released the results on the homepage. Mostly this is important for you to check, if you got caught violating any rules:
https://mantiumchallenge.com/results-mvrc-cota-2023/
This year, you guys are doing a great job, there is usually not much to find.

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yinlad
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Joined: 08 Nov 2019, 20:10

Re: [MVRC] Mantium Virtual Racecar Challenge 2023 (Grand Prix Cars)

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LVDH wrote:
01 Nov 2023, 18:21
yinlad wrote:
29 Oct 2023, 09:41
Just felt weird to get 'well you didn't test properly' when no one runs mvrc_long 🤣
To an extent it was a joke.
But, testing parts all the way does reduce risks.
So what can you do if the 5000 iterations are not feasible for you?
Well, you can have a look at how the simulation is set up and maybe fine tune it to get realistic results in a shorter time. If I am not mistaken, the first order settings are for the first 2000 iterations. And after switching the crash does happen rather fast. So maybe it is worth trying to modify the settings to only something like 750 iterations using the first order settings and then watching if the sim blows up within the next 1500 iterations using second order settings. This is just a suggestion, the numbers will be different for every car.


Today, I finally released the results on the homepage. Mostly this is important for you to check, if you got caught violating any rules:
https://mantiumchallenge.com/results-mvrc-cota-2023/
This year, you guys are doing a great job, there is usually not much to find.
This is what I tend to do anyway, it may be that I submitted an untested part in error but I don't think that's the case.

It's ok, I'll definitely be more careful ahead of R05
MVRC - Panthera

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CAEdevice
49
Joined: 09 Jan 2014, 15:33
Location: Erba, Italy

Re: [MVRC] Mantium Virtual Racecar Challenge 2023 (Grand Prix Cars)

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Just realized we officially have the new MVRC champion... congrats to G-raph

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yinlad
28
Joined: 08 Nov 2019, 20:10

Re: [MVRC] Mantium Virtual Racecar Challenge 2023 (Grand Prix Cars)

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LVDH wrote:
01 Nov 2023, 18:21
yinlad wrote:
29 Oct 2023, 09:41
Just felt weird to get 'well you didn't test properly' when no one runs mvrc_long 🤣
To an extent it was a joke.
But, testing parts all the way does reduce risks.
So what can you do if the 5000 iterations are not feasible for you?
Well, you can have a look at how the simulation is set up and maybe fine tune it to get realistic results in a shorter time. If I am not mistaken, the first order settings are for the first 2000 iterations. And after switching the crash does happen rather fast. So maybe it is worth trying to modify the settings to only something like 750 iterations using the first order settings and then watching if the sim blows up within the next 1500 iterations using second order settings. This is just a suggestion, the numbers will be different for every car.


Today, I finally released the results on the homepage. Mostly this is important for you to check, if you got caught violating any rules:
https://mantiumchallenge.com/results-mvrc-cota-2023/
This year, you guys are doing a great job, there is usually not much to find.
If someone wanted to pre-check a part for legality, would emailing yourself by the best course of action?

..........asking for a friend.......
MVRC - Panthera

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yinlad
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Joined: 08 Nov 2019, 20:10

Re: [MVRC] Mantium Virtual Racecar Challenge 2023 (Grand Prix Cars)

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CAEdevice wrote:
03 Nov 2023, 11:53
Just realized we officially have the new MVRC champion... congrats to G-raph
congrats G-raph, a step above the field this year!
MVRC - Panthera