[KVRC] Khamsin Virtual Racecar Challenge 2016

Post here information about your own engineering projects, including but not limited to building your own car or designing a virtual car through CAD.
User avatar
RicME85
52
Joined: 09 Feb 2012, 13:11
Location: Derby

Re: Khamsin Virtual Racecar Challenge 2016

Post

Alonso Fan wrote:
RicME85 wrote:I usually go 10mm lower than the allowed volume to give a minimum thickness to the part
Thanks

What is floor guide 3 for then? I was assuming it was the highest part of the diffuser. But clearly I was wrong
Floor guide 3 is what I was talking about.

HP-Racing
HP-Racing
0
Joined: 18 Mar 2016, 00:21
Location: Austria

Re: Khamsin Virtual Racecar Challenge 2016

Post

variante wrote:I like the resubmission option. I understand that is takes even more time and delays results publication too. But I also understand that it would be highly annoying for us to be penalized (and possibly loose the championship) for an innocent detail that got out of our checklist.
For instance, this round I totally forgot to put rear view mirrors on my car (on the renderings as well...).

@Ft5fTL, awesome video! It would be great if at the end of the challenge we could display all the cars in a simulator, like you and CAEdevice did!
We agree Variante! In our opinion it's also easier for us newcomers to get 1 mail that points out every illegal detail than having to ask Chris about every part we aren't sure about.

User avatar
CAEdevice
49
Joined: 09 Jan 2014, 15:33
Location: Erba, Italy

Re: Khamsin Virtual Racecar Challenge 2016

Post

What about a bonus to resubmit the car only once during the challenge, and penalties only after using the bonus (or twice)?

I am impressed thinking about Chris spending more than 15/16h in a week to check our cars...

User avatar
Alonso Fan
10
Joined: 06 Apr 2013, 18:21

Re: Khamsin Virtual Racecar Challenge 2016

Post

RicME85 wrote:
Alonso Fan wrote:
RicME85 wrote:I usually go 10mm lower than the allowed volume to give a minimum thickness to the part
Thanks

What is floor guide 3 for then? I was assuming it was the highest part of the diffuser. But clearly I was wrong
Floor guide 3 is what I was talking about.
Right, thanks
SHR Modding
Youtube
Twitter
Discord

Sound Developer for Reiza Studios
Sound Modder for Assetto Corsa

User avatar
Ft5fTL
26
Joined: 28 Mar 2013, 05:27
Location: Izmir

Re: Khamsin Virtual Racecar Challenge 2016

Post

variante wrote: @Ft5fTL, awesome video! It would be great if at the end of the challenge we could display all the cars in a simulator, like you and CAEdevice did!
Well Ai laps pretty well. This could be a great ai race with so many different cars.
Mantium Challenge - Pure Power Racing

User avatar
Alonso Fan
10
Joined: 06 Apr 2013, 18:21

Re: Khamsin Virtual Racecar Challenge 2016

Post

Ft5fTL wrote:
variante wrote: @Ft5fTL, awesome video! It would be great if at the end of the challenge we could display all the cars in a simulator, like you and CAEdevice did!
Well Ai laps pretty well. This could be a great ai race with so many different cars.
Yes this is an awesome idea! As long as it's not too much work. It would be interesting to 'feel' the varying level of downforce each kvrc car gives
SHR Modding
Youtube
Twitter
Discord

Sound Developer for Reiza Studios
Sound Modder for Assetto Corsa

User avatar
Ft5fTL
26
Joined: 28 Mar 2013, 05:27
Location: Izmir

Re: Khamsin Virtual Racecar Challenge 2016

Post

Alonso Fan wrote:
Ft5fTL wrote:
variante wrote: @Ft5fTL, awesome video! It would be great if at the end of the challenge we could display all the cars in a simulator, like you and CAEdevice did!
Well Ai laps pretty well. This could be a great ai race with so many different cars.
Yes this is an awesome idea! As long as it's not too much work. It would be interesting to 'feel' the varying level of downforce each kvrc car gives
It took me about 3 days without editing engine (580 hp 620 nm 4.0 turbo diesel), tyre, suspension files at all to get a decent level of immersion. Sadly getting all cars in sim needs some manpower and that manpower must be official kvrc staff.
Mantium Challenge - Pure Power Racing

User avatar
Alonso Fan
10
Joined: 06 Apr 2013, 18:21

Re: Khamsin Virtual Racecar Challenge 2016

Post

Ft5fTL wrote:
Alonso Fan wrote:
Ft5fTL wrote:
Well Ai laps pretty well. This could be a great ai race with so many different cars.
Yes this is an awesome idea! As long as it's not too much work. It would be interesting to 'feel' the varying level of downforce each kvrc car gives
It took me about 3 days without editing engine (580 hp 620 nm 4.0 turbo diesel), tyre, suspension files at all to get a decent level of immersion. Sadly getting all cars in sim needs some manpower and that manpower must be official kvrc staff.

WOW. That's a lot of work. Definitely too much to do all the teams. The kvrc staff already have too much on their plate
SHR Modding
Youtube
Twitter
Discord

Sound Developer for Reiza Studios
Sound Modder for Assetto Corsa

HP-Racing
HP-Racing
0
Joined: 18 Mar 2016, 00:21
Location: Austria

Re: Khamsin Virtual Racecar Challenge 2016

Post

CAEdevice wrote:What about a bonus to resubmit the car only once during the challenge, and penalties only after using the bonus (or twice)?

I am impressed thinking about Chris spending more than 15/16h in a week to check our cars...

Yeah, like the engine rule in Fomula 1! 1 or 2 free resubmissions and then in our case a time penalty for every following resub.

I agree. That's a lot of time..

User avatar
machin
162
Joined: 25 Nov 2008, 14:45

Re: Khamsin Virtual Racecar Challenge 2016

Post

Has anyone had (and solved!) this error from Paraview which occurs when I try and load the *.foam file from the test race.... (It opens *.foam files created using the old Khamsin plugin)

Image

I've got Paraview version 4.1.0 32-bit......
COMPETITION CAR ENGINEERING -Home of VIRTUAL STOPWATCH

User avatar
Alonso Fan
10
Joined: 06 Apr 2013, 18:21

Re: Khamsin Virtual Racecar Challenge 2016

Post

machin wrote:Has anyone had (and solved!) this error from Paraview which occurs when I try and load the *.foam file from the test race.... (It opens *.foam files created using the old Khamsin plugin)

http://i90.photobucket.com/albums/k248/ ... gzox6g.jpg

I've got Paraview version 4.1.0 32-bit......
Try installing paraview 4.4, and this

https://www.microsoft.com/en-us/downloa ... x?id=36045

If this doesn't solve the issue, I'm not sure what the error could be related to
SHR Modding
Youtube
Twitter
Discord

Sound Developer for Reiza Studios
Sound Modder for Assetto Corsa

User avatar
RicME85
52
Joined: 09 Feb 2012, 13:11
Location: Derby

Re: Khamsin Virtual Racecar Challenge 2016

Post

Have had runtime errors with Paraview in the past, I have a couple of different versions installed just in case :D

cdsavage
cdsavage
19
Joined: 25 Apr 2010, 13:28

Re: Khamsin Virtual Racecar Challenge 2016

Post

Images of each entry for the pre-season round have been posted here - http://www.khamsinvirtualracecarchallen ... pre-season

User avatar
CAEdevice
49
Joined: 09 Jan 2014, 15:33
Location: Erba, Italy

Re: Khamsin Virtual Racecar Challenge 2016

Post

Thank you!

My comments:

- Variante has the most refined car (one detail is the same as my car)
- JJR has a completely new car this year
- Mantium is the only one with full closed sidepods
- Good impressions from Talno, RicME, HP, CCE and especially TF
- Kineuton has the most elegant design (it looks fast as well)
- Two cars have something "organic" :shock:
- One car had an accident before the the race :)

User avatar
variante
138
Joined: 09 Apr 2012, 11:36
Location: Monza

Re: Khamsin Virtual Racecar Challenge 2016

Post

I agree, Matteo
I would also add "sjns" to the "good impression" list!

JJR surprised me with that bodywork layout: i was convinced that he would have kept last year's as it looked perfect for the set of regulations.
Maybe he's just trying something different...?

Mantium is still using the low diffuser, which surprises me since we are in the high downforce rounds! I'm very curious to see how it performs

In fact, I can't wait to see everybody's data! (...hopefully the whole set of data: DF, drag, CoP, pressure differentials)