CAEdevice wrote:I think I will release a basic car obtained with extrusions and rounds only: I hope it could help new partecipants with no CAD skills. Maybe the official intro car has a too advanced geometry to be edited with SketchUp.
This. As I mentioned way back, making the extrusion of the sidepod to meet the floor whilst keeping the curves was impossible in Sketchup...hence you doing it for me and posting the file here.
There are far too many faces in the supplied bodywork to be able to just grab and extrude a surface.
I have said it previously and the idea got shot down but it might be an idea to look at it again going by a) the lack of intro class entries and b) the lack of ability of some of the entrants....more supplied parts. A selection of wings etc that produce different levels of drag and downforce that can be swapped in seconds, same goes for floor/diffuser and the rear section of the rear wheel pod.
IMO the intro class should be about learning how aerodynamics work. If the intro class came with a body like it does but say 5 versions of each of the currently missing parts that all have varying levels of performance then the beginner entrant can spend time learning how different AoA works or how different wing profiles work.
I liked Richard's entry using the intro class, when the results come out I might consider going down the same route for this season as despite having a good base, I havent really got the time to improve the quality of the model as it will be a case of starting from scratch and rebuilding the geometry but with finer tolerances.