I`ve watched both Jarno (e-racer?) and the medical car lap around here and I thought it`ll be tough running through some chicanes here due to the high kerbing ... but after seeing F2 practice all the fears were gone ... had I was wrong it`ll be down to how much RB could gain running smoothly on those chicanes (like it did in Mexico, when they gained 5 tenths on average over Merc in that second sector) and how much time could gain Merc due to the straights and top speed advantage ...godlameroso wrote: ↑29 Nov 2021, 17:51Interesting, so they're using flat kerbs like in the F1 game? I'm guessing that is actually like the version they plan to use? At least put some sausage kerbs otherwise people are going to take extreme liberties with track limits. This also makes the banked hairpin a more extreme corner because you can get right up to the wall.
It's looking tight, just what I wanted to see.atanatizante wrote: ↑03 Dec 2021, 14:53I`ve watched both Jarno (e-racer?) and the medical car lap around here and I thought it`ll be tough running through some chicanes here due to the high kerbing ... but after seeing F2 practice all the fears were gone ... had I was wrong it`ll be down to how much RB could gain running smoothly on those chicanes (like it did in Mexico, when they gained 5 tenths on average over Merc in that second sector) and how much time could gain Merc due to the straights and top speed advantage ...godlameroso wrote: ↑29 Nov 2021, 17:51Interesting, so they're using flat kerbs like in the F1 game? I'm guessing that is actually like the version they plan to use? At least put some sausage kerbs otherwise people are going to take extreme liberties with track limits. This also makes the banked hairpin a more extreme corner because you can get right up to the wall.
You were absolutely right and I was wrong. .. there indeed was tyre heating issuesringo wrote: ↑21 Nov 2021, 22:30I was looking on the long straights that could maybe cool the tyres.