PhillipM wrote: ↑11 Dec 2021, 23:32
I'd guess so, I just didn't think there'd be much to find there given the regs on radii, etc, are pretty well defined, unless they're doing tricky things with the nose.
Structure, stiffness/deformation, weight, small changes can be the difference when the rules are so prescriptive. Often we look at big changes and ignore the basics of what makes a good car. The rule set forces the iterative design process, step one will be to decide on a development direction, step two will be to exploit that direction with your understanding of what is going on.
There will be a huge learning curve, and what makes this interesting is the way development will ramp up across the season once teams understand where to focus their energies.
Controlling the volume of the tunnels will be key to exploiting their performance, that means that the tunnels will have an ideal attack angle at different speeds. Instead of decreasing rake, increasing rake will be necessary to maintain the aero balance. This is because the downforce comes from accelerating the under floor airflow, a smaller aperture will accelerate air quicker than a larger one especially when the mass flow is low.
At higher mass flows extreme understeer might set in if the channel becomes choked. Although this may not be a bad thing if it can be balanced with the front wing.