Hmm. Well.. you never know it all, I'm still figuring this crap out, but for learning the basics with an emphasis on kinematics...
Some things either to keep in mind or that might help:
- There are very few universal truths... with kinematics, tires, setup, etc. I'm always wary anytime someone says "this is how you HAVE to do it."
- No one knows it all when it comes to this stuff. Don't take what people say for fact until you prove it to yourself (if you have the resources to). Not from me, from Carroll Smith, Milliken, Rouelle, or whoever. Prove it to yourself.
- The Carroll Smith "___ to Win" series are still really good for learning basic, practical. Milliken's RCVD is an excellent REFERENCE book afterward.
- In my opinion, a lot of your kinematic design (for SLA suspensions) comes down to managing dynamic swing arm length. Your SAL defines your instantaneous bump- and roll-camber curve simultaneously! This is big. SAL is a really key concept and how it changes through suspension travel as you change a-arm parallelism and relative lengths.
- This stuff isn't that complicated if you break it down into simple bits.
- There are two ways of designing something, in my opinion. One is ground-up, which I consider "tinkering." Ie, you have some design.. "Ok let's try raising roll centers an inch and see what happens. It might make the car handle better." Or "Let's try moving the UCA chassis-side points down and see if that makes the camber curves better." The other way is top-down, which I consider "engineering." Ie you SPECIFY how you want the car to react, and everything else just kinda falls into place. Ie "Ok I want the static roll axis inclination to be X, height above the CG to be Y, and the front and rear camber curves to look like (draw your favorite curve)." That defines a LOT of the variables as to where stuff has to go. It does the work for you!
That said you can get an idea of how the linkages work in simple CAD software. You can make a 4-bar linkage sketch in Solidworks and play with control arm lengths and crap and see what happens.
So yea. That's for the "position-control" bit in kinematics, assuming an infinitely rigid suspension. Then there's the "force-control" bit of kinetics which is equally as critical.
Grip is a four letter word. All opinions are my own and not those of current or previous employers.