sh^rkbo0ts wrote:
- Standardised wings, attached directly to suspension uprights, with 'active' flaps that attempt to maintain a specific downforce level regardless of speed or airflow quality.
- FIA Sensors in the suspension pull/push rods that test for downforce generated by the bodywork (bodywork must not produce downforce).
- Greatly increased freedom in bodywork design (but it must be aero nuetral!).
While I appreciate what you're trying to work towards with these points, unfortunately I don't see them being workable solutions. Starting on the first point with standardized wings and active flaps: I don't have anything against the standardized wing, but I do take issue with the flaps "maintaining constant downforce." That is something that is very difficult to execute technically (taking time and money), and would likely only lead to more politics. I could only imagine the backlash if one of these flaps were to stick in position and a driver's car was compromised. I would say "Keep It Simple Stupid" and just give them a wing to mount.
On the second point, you can't directly measure aerodynamic loads that way. If you're measuring at the push(pull)rod, you're getting a combination of aerodynamic and mechanical loading. You can't really separate the two either. Finally, addressing the third point: if you have any kind of asymmetrical bodywork traveling in proximity to the ground, it will not be aero-neutral. Physics won't let it. Besides, that would be another rule that would next to impossible to enforce. How close to neutral is enough? Regardless of where you draw the line in the sand, you'll have some arbitrary line that the teams will constantly be trying to dance on, and that would mean more time and money poured into it.
Personally, if you're somebody who doesn't like all the time and money spent on aerodynamics, then I would say give them wings and an underbody and say "design around this." Otherwise, you'll just create a bunch of loopholes for designers to jump through. Although some people (like me) actually enjoy the aerodynamic development. Granted, I am biased being an aeronautical engineer, but I like seeing teams being creative and using double deck diffusers or little scoops that are driver activated to control the rear wing. It's not a spec series, so they have the freedom to try these ideas, which I think is really cool. Does it necessarily have "real world" impact? No. But who cares? OK, I know some of you care, but let's not get into that here.