WhiteBlue wrote:
Regarding Reca's concerns that downforce would be selected arbitrarily there is a simple solution. You just pick the peak downforce of the best car on every circuit immediately before you change the rule. I assume that there would be an index track like Barcelona where everybody tests. The other tracks would derive their DF levels by a factor which would be determined before the rule is introduced.
Previously, and later mentioning the OWG or 1.25 tons limit (that i believe was nothing but Mosley's usual tactic of putting on table a bunch of random absurd proposals solely to create panic in teams and then exploit the confusion to get quietly approved the few things he really wanted), it seemed to me your aim was a drastic reduction of downforce to lot less than now, so that's what I looked at when you mentioned the limitation.
If I assumed wrong and instead you are fine with current level as long as they don't go over it, that doesn’t change my opinion, I still think that setting a fixed amount and trying to policing it is not practical and would just open a can of worms.
WhiteBlue wrote:
His other concern is the measuring of the actual peak downforce on the tracks in real time. This is an almost trivial problem for the massive computing power of an F1 car. The vertical forces balance of a car is composed from aerodynamic, inertial and weight components. The balance can be measured at all four wheels. The weight can be integrated by tracking the fuel consumption via the controlled fuel injection. The inertial forces can be tracked by systems that have been used in commercial and military aviation for ages. So the real time DF is always available to computation. Teams will have practise sessions to dial in the right level of DF for qualifying and the race. If there are over runs there can be pre determined penalties for the size of the violation. F1 has attempted much more complex things than that in the past. Teams have to manage their car weight, petrol consumption, petrol temperature, fuel composition, tyres, pit stop impact on track position and many more items. Getting DF right for the race would be no big deal compared to the other jobs. They actually do a DF optimization now for every track, but obviously with different goals.
You make it all sound very easy and straightforward but I'm afraid it's not.
For a start, when you say peak downforce, what does that mean, at which speed, in which conditions (ride height? Rake? Yaw?) or even just in which weather conditions (influence of weather on aero of different cars is not the same, varying weather Saturday vs Sunday would mean that different cars react differently) ?
Just as example, let's assume that you told teams "you can't have more than 12500N at peak speed", first thing they would do, if more downforce than that would be beneficial for laptime, would be find any way, legal or "creative", to get as high as possible at lower speed, and then somehow manage having a drop of downforce to the limit before getting to the speed it's checked (with controlled deformation of the elements that aren't checked or beating tests for those that are... playing with how the various vortices interact with each other in different speed range, with opportune suspensions movement to change body's position or anything else that would give even the slight chance of working in that sense).
Something like that in reality already happens, for a variety of reasons, it would be "simply" a matter of trying to control it more accurately and plenty of time/money would go on that work as, if they managed to do it, performance gain would be immediate, so ultimately you would favor even more those with resources (money facilities etc) to spend on aero, which it seems to me it's what you want to avoid.
Thing is, as nice as it is the simple law 0.5 rho v^2 SCz, reality is not that simple, with SCz as a single well defined constant, especially it's not for a vehicle with a complex geometry and running so close to ground under a constantly varying range of conditions; so it's not like you can set a value for a speed and have it fixed, job done, clear cut as you make it look like.
It's a complex multidimensional map we are talking about, to even just think about putting some limits on it you have to introduce various control parameters, not just a single random number, and set them in a way that is coherent.
Way more easily said than done.
Also, when I say that it can't be measured with accuracy, I don't specifically mean by teams, but mainly by FIA, which is a totally different matter.
I've no doubt, for example, that RB has fairly good idea of how much their front wing bends. FIA on the other hand...
Demanding FIA to, every race, check the compliance of every car to a set downforce limit requires FIA to know each car almost as well as teams do, following them thru every single setup modification in practice session and development, analyzing it all before giving the green light for racing. All the stuff that teams normally employ several people to do.
And on top of it, all that has to be done to extreme accuracy, potentially even higher than teams' themselves need for their setup, because any small uncertainty would open a can of worms as it would be the equivalent of allowing a team to use more downforce than others are allowed to use.
FIA people have already plenty of troubles with controlling things way easier than that.
WhiteBlue wrote:
The FiA had proposed the CDW rear wing to cure the overtaking problem and that was rejected by the teams. You are right that the group also proposed to cure the overtaking problem by introducing a standardized front wing mid section, wide front wings, narrow rear wings and several other items. As it turned out that problem wasn't resolved either. They failed on both counts which was a big disappointment to me at the time. I lost my trust in team experts to deliver a geometric restriction for downforce. There are too many vested interest by those who think that expensive aero research will give them a competitive advantage.
Have you considered the possibility that, if the change of bodywork rules for 2009 (or plenty of other before that) failed to make overtaking as easy as people expected, maybe it's not because their work achieved nothing but because the thing they were limited to work on wasn't the (main) cause of the problem(or people expectations were too high)?