Road Surface Effects

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delacf
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Road Surface Effects

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Hi, folks. Lately I've read different opinions about the evolution (over time) of the pavements. I put some examples of this:

i) "fresh pavement has sharp rocks sticking up through the asphalt matrix... The high levels of grip allowed record-low lap times. But during the next six months the racecar competing in the events polished off the sharp corners of the aggregate.", Paul Haney (TR & HPT ).

ii) However, for example, Xevi Pujolar, race engineer for Pastor Maldonado, said (About Buddh 2012): " The track surface is very smooth, good for degradation but more difficult to get the 1st lap grip. Normally with time (coming years) roughness increases slightly."

iii) Apart from this, We have more and more rubber on the track. Because of this grip increases.

How can we mix these three ideas? At least, now, in the Circuit of the Americas I think we can see the evolution of the pavement as I want.

Cheers

Jersey Tom
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Re: Road Surface Effects

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delacf wrote:i) "fresh pavement has sharp rocks sticking up through the asphalt matrix"
I call BS on this right away. Admittedly there are many things I disagree with in PH's literature, but this should be obvious to anyone who has seen or touched fresh pavement. It's as smooth as can be. If you want to see sharp rocks protruding in asphalt go to a 20 year old worn out race track (or parking lot!)
Grip is a four letter word. All opinions are my own and not those of current or previous employers.

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delacf
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Re: Road Surface Effects

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Sorry, Tom, My english is poor. You wrote: "I call ¿BS?..." What do you want to say ?

In short you don't agree with Paul Haney about that. I think Haney speaks to a smaller scale. He speaks about shape of the stones and I think you speak about the spacing of the stones. In my opinion fresh pavement is smooth but sharp too. What do you think?

Regards

aussiegman
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Re: Road Surface Effects

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Jersey Tom wrote:
delacf wrote:i) "fresh pavement has sharp rocks sticking up through the asphalt matrix"
I call BS on this right away. Admittedly there are many things I disagree with in PH's literature, but this should be obvious to anyone who has seen or touched fresh pavement. It's as smooth as can be. If you want to see sharp rocks protruding in asphalt go to a 20 year old worn out race track (or parking lot!)
I’d be very, very careful calling BS on this JT, and would strongly disagree with you from experience and also based on simple physics. Being a tyre person I would have thought you'd have a much better idea on the effects of track surface on tyre performance.

What you and the previous quote are describing are two very different surface situations, if posed in a very ineloquent way. There is a HUGE difference between surface "roughness" and a surfaces effective surface area.

New asphalt is indeed as you indicated very smooth from a macro view. It is uniform and free (or should be) from surface imperfections such as ripples that form from use and wear. However, on a closer micro view it is very rough as the individual aggregate stones retain their various random protrusions and angles which form the surface of the pavement making it very abrasive. This provides a high degree of surface area for mechanical keying of the tyre on a per aggregate/stone or road area basis and uses the same principles of physics as used with great success for the run-off areas at circuits like the “Blue Line” blue and red run off zones of Paul Ricard and blue run off areas of Abu Dhabi.

At Paul Ricard (I have driven there once) there is the initial “Blue” area runoff which I think from memory is a surface of asphalt and tungsten while the secondary Red area is even more abrasive specifically designed to maximize tyre grip to minimize braking distances. While both of these areas increase mechanical grip of the tyre by increasing available surface area for mechanical keying , it does so at the expense of greatly increased tyre wear.

As the track is used, the edges of the individual aggregate stones are worn down and polished similar to tumbling rocks in a river or tumbling polisher where all the sharp, protruding edges are worn or knocked off and form nice smooth radiused edges (that why river stones typically have a similar shape).

The upper protruding edges of the asphalt aggregate undergo the same process as friction and mechanical keying from the tyres wear across the exposed aggregate surfaces, reducing the sharp edges to smoothed radii and in so doing reducing the surface area available for mechanical keying. This is where the disparity on effective tyre grip and tyre wear comes from.

What you are describing is as the track surface ages through use, larger gaps form where the adhesive bitumen binder has worn away in between the aggregate, exposing a greater percentage of the polished surface of the individual aggregate stones (the reverse is also possible where the aggregate is worn and you end up with a very smooth and slick surface where the bitumen binder has filled all the "gaps" in the surface providing a glass like surface).

With the very small edges of the aggregate are now smoothed off and with gaps in the bitumen binder, you are left with a much less uniform (rough) surface that consists not of the small high surface area protrusions of the aggregate, but the polished large area stone with less surface area for mechanical keying. So while the overall macro texture of the asphalt is rough, the micro surface is extremely smooth.

New asphalt is also better at holding the rubber that is laid down due to increase surface area for it to adhere to versus exposed surface area for the tyre to stick and pull it free.

The simplest analog I can think of is a board with a million 5mm diameter nails just pushed through so the sharp ends are exposed. While the nail ends are sharp, there is more surface area and more effective grip. Round off the ends of the nails and there is less surface area and less grip due to reduced mechanical keying and larger gaps in the surface structure.
Last edited by aussiegman on 08 Nov 2012, 09:16, edited 2 times in total.
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aussiegman
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Re: Road Surface Effects

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delacf wrote:Hi, folks. Lately I've read different opinions about the evolution (over time) of the pavements. I put some examples of this:

i) "fresh pavement has sharp rocks sticking up through the asphalt matrix... The high levels of grip allowed record-low lap times. But during the next six months the racecar competing in the events polished off the sharp corners of the aggregate.", Paul Haney (TR & HPT ).

ii) However, for example, Xevi Pujolar, race engineer for Pastor Maldonado, said (About Buddh 2012): " The track surface is very smooth, good for degradation but more difficult to get the 1st lap grip. Normally with time (coming years) roughness increases slightly."

iii) Apart from this, We have more and more rubber on the track. Because of this grip increases.

How can we mix these three ideas? At least, now, in the Circuit of the Americas I think we can see the evolution of the pavement as I want.

Cheers
The difference comes as described in my previous post (sorry I split them as one was too long).

New asphalt has higher mechanical grip advantage through increase surface area of the aggregate stones which provides for better mechanical keying for the tyre. Good for times, bad for degradation.

Older track surfaces are smoothed or polished through use and are typically slower as they provide less mechanical keying for the tyre due to reduced surface area and get faster as they "rubber up". Hence the difficulty in 1st lap times but good for tyre degradation.
Never approach a Bull from the front, a Horse from the back, or an Idiot from any direction

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delacf
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Re: Road Surface Effects

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aussiegman wrote:
i) New asphalt is indeed as you indicated very smooth from a macro view. It is uniform and free (or should be) from surface imperfections such as ripples that form from use and wear. However, on a closer micro view it is very rough as the individual aggregate stones retain their various random protrusions and angles which form the surface of the pavement making it very abrasive.

As the track is used, the edges of the individual aggregate stones are worn down and polished similar to tumbling rocks in a river or tumbling polisher where all the sharp, protruding edges are worn or knocked off and form nice smooth radiused edges (that why river stones typically have a similar shape).


ii) What you are describing is as the track surface ages through use, larger gaps form where the adhesive bitumen binder has worn away in between the aggregate, exposing a greater percentage of the polished surface of the individual aggregate stones... So while the overall macro texture of the asphalt is rough, the micro surface is extremely smooth.
First of all I thank you for your time, aussiegman and Jersey Tom.

I have to side with aussiegman on this one. We must differentiate between macro texture (ii) and micro texture (i).

Image

I think changes in the micro and macro texture are very interesting. What can we expect about the evolution (over time) of the pavements? Firstly will occur wear of the micro texture, then the macro texture. ¿? What can we expect about the evolution of the grip? The way I see it first we lose grip from micro texture worn and then produces the macro texture wear win some grip. Is it right?

Then, we can expect the effect of wear of the pavement on the Circuit of the Americas.

Cheers
Last edited by delacf on 08 Nov 2012, 16:18, edited 1 time in total.

Jersey Tom
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Re: Road Surface Effects

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Still can't agree with new pavement being fast or high grip or whatever. My experience is quite the opposite. Brand new pavement is quite low grip and slow. As it is run on the pace becomes much faster, to a peak... After which time it will slowly drop pace over the years.
Grip is a four letter word. All opinions are my own and not those of current or previous employers.

bhall
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Re: Road Surface Effects

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How's this? I think aussie and JT are both right.

The aggregate in new pavement is indeed sharper, which makes it "faster" with more "grip" than older pavement. But, it only becomes "faster" with more "grip" after all the oils and whatnot are drawn to the surface and worn away. Until that happens, new pavement is "slower" because it has less "grip" due to those oils and whatnot.

(I read something about this recently. I'd link to it if I remembered where it was.)

Jersey Tom
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Re: Road Surface Effects

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bhallg2k wrote:How's this? I think aussie and JT are both right.

The aggregate in new pavement is indeed sharper, which makes it "faster" with more "grip" than older pavement. But, it only becomes "faster" with more "grip" after all the oils and whatnot are drawn to the surface and worn away. Until that happens, new pavement is "slower" because it has less "grip" due to those oils and whatnot.

(I read something about this recently. I'd link to it if I remembered where it was.)
Sure, that's possible I suppose. Still hand waving though unless we had a reference to it.

I'm still not sold on new/slightly worn pavement having a very aggressive profile at small length scales, or no more so than after it's been driven on. Not to mention "sharp rocks" to me implies a large length scale.
Grip is a four letter word. All opinions are my own and not those of current or previous employers.

bhall
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Re: Road Surface Effects

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Ciro Pabón is dead! Long live Ciro Pabón! (He's not really dead. I hope.)

EDIT: Don't ask me why, but the music I've included at the bottom really goes well with this post.
Ciro Pabón wrote:Thanks, DaveKillens and m3_lover. It is an honor to be invoked, masters! And a shame, because the sad truth is that until recently, the only preoccupation of civil engineers was for the traffic not to erode the road, not the inverse.

Who we need here is mickey, a true chemist. I guess he won’t agree this is another "dark" subject of the racing world, poorly developed, mainly because he knows much more than me about it. Anyway, here I start to divagate on one of my "terse" two-pages-posts... :)

In short, asphalt is made of a highly controlled material (bitumen) and a poorly controlled one (rock). Few people know asphalt is made with only 5% of bitumen (the dark gooey thing) and 95% is crushed rock. That is the simple reason for the variability of the wearing of tires on different tracks. You can skip the rest of my post.

Rocks are, well, temperamental materials to work with. I tend to say that the painters and the highway builders are the last professionals in the world that have to fabricate their own raw materials. Every painter makes his painting oils and every highway engineer has his quarry (it is the first thing you look for when you go into a work) and produces its own asphalt. It is like McLaren having to operate a carbon mine to produce a carbon fiber chassis

Bitumen is more controlled than rocks, but mickey can explain to us that it is just another thing we find "thrown around" and that we can try to tame but not to control like, for example, steel. Like rock, bitumen it is another complex material, made of many substances. And asphalt is made of both.

The tests developed to understand the abrasion, were not made for controlling tire wear but for avoiding 1) "loss of aggregate" (loss of rock), which means that the rocks are pulled out of asphalt (low adhesion, lack of bitumen) or 2) that the traffic wears the rock (low resistance to abrassion).

Loss of aggregate by low adhesion (asphalt layer too thin or lack of bitumen)
Image

Mickey can also explain how the art of mixturing asphalt and rock with mininimum expense and maximum density can go wrong and produce too much asphalt on the surface, detrimental to wheels (it has a high coefficient of friction on soft tires).

We can also control how hard the rock is: if you don't, the track can develop what is called (in Spanish, can't think of the English term for it) "hard heads", which means that the bitumen wears, but the little pieces of rock are so hard that they don't wear accordingly. The little rocks protrude (hence the term "hard heads") and make the track slippery because they get polished. While they get polished, they wear enormously the tires.

We use a primitive test, used by generations of "asphalt alchemists", which is a big drum full of steel balls that rotates (a Los Angeles machine). You put your rock in it and you turn it for a while: then you measure how much the rock was crushed. There are limits to avoid "soft" and "hard" aggregates. That's the "deep reason" why the tracks wear so differently the tires: they are really made of a material (rock) that varies from region to region or quarry to quarry and the tests developed to control its hardness have wide margins.

Los Angeles machine
Image

We control carefully what we call "the gradation”, or the relative sizes of the rocks (from the tiniest ones to the bigger chips). Mixing sands and gravels of different "gradation" you can get any density or porosity you wish, the same way you mix basic colours to get any colour of the spectrum. The little rocks go between the larger pebbles and the tiniest occupy the space between the little ones. There are relationships that govern the mixture of different sizes of aggregates. If you put too much tiny rocks you got a smooth asphalt, with low friction and viceversa.

Nowadays I suppose any decent track uses porous asphalt for safety reasons, to allow the water to drain through it when it rains, and minimize the mist during races. In this case you have conflicting goals: the more porous the asphalt, the more it wears the tires. There are mixtures with double layers that don't degrade tires so much while mantaining porosity.

The studies on the influence of the kind of rock on tire wear are few but they exist. There are rules of thumb. It is clear that alluvial crushed rock (river pebbles) are harder than quarry rock: the river dissolves or erodes the softer rocks. Volcanic rocks (granite) tend to be harder than metamorfic (slate). However, first of all, you have to learn to identify a rock, which is also an art, like learning the different kind of trees or spotting birds, if you allow the comparison. The situation is worsened because there is really no technology of rock construction like the ancients had: we have been focusing in metals for the last 3.000 years... :)

The main reason for so many "recipes" in road surfacing comes also, I think, from the ignorance about the mechanisms for friction engineers have: less than five years ago we did not have a theory about how the coefficient of friction works, as I mentioned elsewhere.

This new theory calculates the interaction of tire and asphalt at different "size levels". Now that we have a theory that can predict numerically the friction between tire and road, I expect further developments in the field of pavement materials. But we are not there yet: we are not able to measure the microtexture, even if we have a way to calculate its influence.

Image

You can judge the relative friction of a track using a variety of machines, from the simplest (you spread sand on the asphalt and measure how much is absorbed by the irregularities) to the complex (different apparatus for measuring friction mechanically).

If you really are into it, you can measure the "riding roughness" of the asphalt at your track (millimiter irregularities) with the International Roughness Index (IRI). This measures how much your "derriere" moves up and down in your car when you move along the road at a certain speed. Roughly speaking, if the IRI is over 3 meters per kilometer, the road is not flat enough and you must repave or resurface.

Irregularities in the braking zone are hard on tires. At a racetrack, this is caused by soil humidity changes, as the cars weighs practically nothing. The damage to pavement is proportional to the fourth power of the load, which means that a single truck that weighs 50 times what an F-1 car, can do as much damage to your track as 500.000 race cars. A single truck can do more damage than all the race cars during the life of the circuit.

To measure the friction abilities of your track, you use the International Friction Index (IFI) or its european version the EFI (sort of dollar vs. euro :)). The measurement devices are relatively simple and there are correlations between the IFI and the friction factors of tires on asphalt at different speeds, which allows you to design your asphalt to your "frictional" liking.

If your track has no spiral transitions but only straights and circular curves of various radius, then you have sections of the straights with superelevation. This can increase the load on the tires up to 10-20%, as you have to counter-correct before the curve if you want to go straight. Most people is not aware of this counter-correction (few pilots I know can distinguish both types of road) but they do it unconsciously anyway (check next time you go riding shotgun on an old road with only circular curves).

So, to answer Ted:

You could resurface the track using softer, less cristalline rocks, use rocks from a quarry instead of rocks from a river beach, design the probable friction factor for a desired speed by testing the IFI of different test mixtures before resurfacing, use a less open asphalt or concrete by controlling its porosity and gradation, use a double layer with increasing porosity with depth, measure the IRI of the track regularly and relevel the parts that go over a number, put drainage under the road to avoid large bumps, use paved areas instead of gravel traps to diminish the amount of water seeping under the road and forbid trucks on the track. Oh, and maintain the track like a "zen garden".

For the second part of your answer, I can only suggest altering the layout of the track to include transition curves to avoid flat, hard to drain sections and "warped" braking zones and researching new materials for track surfacing, like the FHWA did with the SHARP and the Super-Pave initiative.

Imagine a polyurethane track... fluorescent yellow, for example, or deep blue coloured, and matching polyurethane tyres on the cars. I bet we wouldn't need aerodynamics if we pick a material for the surface with a high enough coefficient of friction. :wink:
[youtube]http://www.youtube.com/watch?v=0mxkPyQuPBM[/youtube]

aussiegman
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Re: Road Surface Effects

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Jersey Tom wrote:Still can't agree with new pavement being fast or high grip or whatever. My experience is quite the opposite. Brand new pavement is quite low grip and slow. As it is run on the pace becomes much faster, to a peak... After which time it will slowly drop pace over the years.
So with no waving of arms, gnashing of teeth or wringing of hands lets have look at this objectively in and throw some past experience in as evidence for good measure.

We covered the track surface in the previous posts, so lets cover the tyres (right up you alley JT).

But firstly, what sort of track surfaces did you see this on?? Concrete aggregate? Textured concrete?? Asphalt? Dirt??

A tyres compound generates friction (grip) through three (3) in primary pathways:
adhesion (friction),
mechanical keying (deformation), and
chemical bonding (wear seen as tearing and marbles on the side of the track).

As racing tyres employ soft compounds, a large degree of its CoF comes from mechanical keying and chemical bonding. So in simple terms we have a soft compound racing tyre that relies on mechanical keying to the track surface for a substantial percentage of its overall "grip".

So in regards to the aggregate, do you agree that a small irregular stone can have a much greater surface area than a larger smooth stone?? The smaller stone can have a much larger surface area due to irregularities than a larger stone and once polished its surface area will be reduced substantially.

So a track with small course aggregate that provides a higher surface area as the track surface will provide for greater mechanical keying that increasing friction which is seen/felt as grip. A simple example is the high grip tape surfaces you see on skateboard decks, non-slip edges for stairs and even on race pedals in race cars. The high surface area of the grip tapes provides friction between itself and the rubber soles of your favored Nike/Converse/Steve Maddens to prevent you slipping over or off the brake pedal and running head long into that Roll Royce or brick wall. So as the grip surface wears, there is less grip and it needs replacing to prevent slippage. Its the same basic principle with a race tracks surface.

Sure if a track has NEVER been run on, then aside from really poor track preparation, oils and debris could act as a lubricant and cause a lower grip level. However the last time a local track I used was resurfaced they spent time allowing it to cure and then repeatedly washed it down to remove oils and other contaminants.

I have experienced situations at tracks I have run after they were resurfaced where corner speeds were markedly higher post re-surfacing. Apparently there were similar findings in the late 90's with the CART teams that ran at Laguna Seca before and after a re-surfacing according to my American compatriot who I spoke with this evening.

Another example that provides some more evidence as to the effect of unworn surface on grip levels, wet racing.

Watch a race that starts in the dry and is then runs in the rain as its the easiest comparison. The good wet weather drivers will change their cornering away from the normal racing line. Why when the normal "dry" line The dry line is the shortest and with the largest radii giving the fastest way around a circuit?? As you move off the normal racing line (where 99% of vehicles run 99% of the time wearing the aggregate) as there is more grip offline due to the surface being less used and therefore less worn or polished from that use than the normal racing line. This provides higher mechanical keying (deformation) and therefore grip (friction) allowing higher corner speeds then those that stay on the normal line.

There have even been examples of this in 2012 drivers like Button and Webber using the outside in the wet to find more grip.
Last edited by aussiegman on 08 Nov 2012, 16:54, edited 2 times in total.
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aussiegman
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Re: Road Surface Effects

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Jersey Tom wrote:I'm still not sold on new/slightly worn pavement having a very aggressive profile at small length scales, or no more so than after it's been driven on. Not to mention "sharp rocks" to me implies a large length scale.
You're talking sub-millimeter to millimeter scale profiles that greatly increase surface area.

A pin is sharp specifically because it does not have a large scale length. A knife is not sharp because of its long scale length along the edge of the cutting blade, it is sharp because of the very small scale length across the short axis of the blade. That's why the back of a knife can be blunt.

Small course aggregate used in track surfaces is specifically used because of its sharp irregular surfaces which increase surface area and provide more grip. Polish the aggregate through use and it reduced its surface area and provide less grip from mechanical keying.

Thats why those larger smooth stone driveways are a killer in the wet. No mechanical keying so the car slips or you do on your arse. Well maybe thats just me but damn it hurts none the less!!! :lol:
Last edited by aussiegman on 08 Nov 2012, 17:01, edited 1 time in total.
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hardingfv32
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Re: Road Surface Effects

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This is a new unused surface. It was rolled while hot. The 'high points' of all the large aggregate is flush with the finished surface. The area between the aggregate is filled with sand like paving material rolled to a very smooth surface. With temps in the low 70F and possible rain/clouds, it is unlikely that the sandy paving material is going to be removed.

Rain should be VERY interesting!

Brian

aussiegman
aussiegman
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Re: Road Surface Effects

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And Pirelli have been out there already looking at the 'shape' of the aggregate to measure abrasiveness.

"To prepare for the inaugural grand prix, two of Pirelli’s engineers inspected the Circuit of the Americas while it was being built over the summer, looking at the track surface and layout in detail.

They brought with them sophisticated laser measuring equipment in order to assess the abrasiveness of the circuit by examining closely the spacing and shape of the stones that make up the aggregate. Several readings were taken from the machine, in order to ensure an accurate representation. Using these readings a virtual representation of the track from the tyre’s point of view can be created on computer.

Together with some asphalt samples from the new venue, this allowed Pirelli to calculate the likely wear rate and the effect of the asphalt and ambient temperatures on the tyres at different points on the circuit."

http://www.pirelli.com/corporate/en/pre ... -americas/
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aussiegman
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Re: Road Surface Effects

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hardingfv32 wrote:This is a new unused surface. It was rolled while hot. The 'high points' of all the large aggregate is flush with the finished surface. The area between the aggregate is filled with sand like paving material rolled to a very smooth surface. With temps in the low 70F and possible rain/clouds, it is unlikely that the sandy paving material is going to be removed.

Rain should be VERY interesting!

Brian
It was my understanding that there has been some running on the COTA surface??

However the 3.4m track must use aggregate that meets the standards of the FIA which requires three layers and a huge amount of post lay preperation. A “base course" to stabilize track against the vertical loads from the cars, a “binder course,” to support horizontal loads during acceleration, cornering and braking and a final “wearing course” to provide surface grip.

If the track hasn't been prep'd Bernie won't let it run. If there's excess sand then there could be tantrums.
Never approach a Bull from the front, a Horse from the back, or an Idiot from any direction