With a system like this you can program the attitude to aero load response. In essence where it carves through the aero map gets tighter control. There are more and less desirable parts of the map in terms of pitch sensitivity, aero balance, everything that matters. Which as you mentioned always has the side effect of letting mechanical work better and compromise less but there is a huge list of aero benefits as well beyond the obvious.
Starting with CoP shift, you have a target balance range. It needs to be adjustable and also needs to be set in the middle of the range it walks to on its own as the balance shifts with speed. So lets say you know the aero balance will be 55-60% rear (base adjustment) you need to optimize the front wing to work through a range of adjustment that the driver might need. In your designs you need to target a max efficiency and down force across that range, not just at one angle of adjustment. Now you can program to slice through a certain part of the aero map you can reduce that to say two percent adjustment range instead of five, you optimize more tightly for a smaller range.
Your front wing gains efficiency straight away from the smaller range needed to design for. Next thing is, you devote so much accuracy and time to the downstream effects of a front wing to the diffuser and all the other devices in its wake. Think of how many of your design iterations you are devoting to needing to test across a front wing adjustment range. Test quantity (WT and CFD) is a multiple of the ranges. If in a month you do 100 tests and all of them had to be run at three adjustment points for front wing. Now, say you reduce that from three points of adjustment to just two. You have just cut the need for 33 of those tests needed. You now test 1/3rd more ideas than your competitor. Then more tests return positive results because that extra 1/3rd of tests might work in the other 2/3rds of the adjustment range but not in the last 1/3
You progress at a rate per quantity of tests. Everything is about optimizing the number of tests you perform with your given resources. If they are doing that in CFD its compute time gains for sure. Im sure their wind tunnels at that level sweep through the range automatically and dont require a stop start to change the settings but especially if they are testing adjustment range in CFD the gains can be large in terms of aero development.
I would want to play with trick things as well in how I program the ride/load response. I’m sure the plank wear problem is really centered around the nose of it and the 1mm maximum is a small number. Jabroc is a very low friction material. If you can control the car up in such a way that after you are above the air speed of any corners the attitude goes nose up and the rear drops you can get the jabroc sliding flat across the straight reducing the nose wear. Spreading wear evenly and then have it respond to braking in such a way the nose of the plank doesn’t push as hard into the ground. I think red bulls "big secret" is whatever devices they have in the back to keep the rear diffuser working without being close to the ground to allow the front wing closer to the ground via rake. Spreading around where on the plank it is wearing means you spend more of a lap time at the lower ride height before you have worn too much.
I believe F1 plank is different than LMP in that it does not get as close to the front axle center line. As the car settles the front of the plank gets closer to the ground right, but if you lock the front ride height at some point and settle only the rear the plank still gets closer to the ground. So you have to lock the front suspension down earlier than optimum but with a programmable response you can get front to come back up a little as the rear goes down. A lot of ideas like that, may or may not work but I would want to look into them if I had a system like that.
Choosing in a less pitch sensitive part of the map can increase your average aero loads across a lap as well... a lot of work is done there.
When you talk about 7mm.... I don’t have a sim model for an F1 car but I have cars with similar or higher downforce and if I dropped my RH by 7mm average across a lap it is a huge chunk of lap time.