Ah okay, erm, experience?Erunanethiel wrote:No I mean when you are driving it, like drifters
Ah okay, erm, experience?Erunanethiel wrote:No I mean when you are driving it, like drifters
You wont ever change the tires?Sebp wrote:Ah okay, erm, experience?Erunanethiel wrote:No I mean when you are driving it, like drifters
It's not going up and down at random. in general, you can make a curve fit of the form specified here:Erunanethiel wrote:How can you predict something that doesnt go up/down linearly?Lycoming wrote:non-linear does not necessarily mean unpredictable.
Are you sure if this is accurate? I read something like "this On the other hand, since the Pneumatic trail will never be equal to 0 or smaller than 0, you will never get a pacejka-like representation of MZ, since it will always stay positive and it will be bigger or smaller depending on you"Lycoming wrote:It's not going up and down at random. in general, you can make a curve fit of the form specified here:Erunanethiel wrote:How can you predict something that doesnt go up/down linearly?Lycoming wrote:non-linear does not necessarily mean unpredictable.
http://en.wikipedia.org/wiki/Pacejka
and it will often be pretty close to the data.
It's non linear but if your curve fit is good, you could consider it predictable. but sometimes there's no discernable peak and the curve just sort of tapers off and becomes constant at high slip angles.
Sometimes.
Sorry sorry.. Its past 1 am here so my brain isnt functioning properlyLycoming wrote:Please read the whole article, or at least the whole paragraph. Seriously.
What he's saying is that rFactor calculates pneumatic trail using lookup tables for computational efficiency. Because of they way they implement this (which is described in the paragraph you pulled that quote from), the model in rFactor cannot give you a pneumatic trail less than 0, which you can get with Pacejka. Thus, the rFactor implementation cannot fully emulate Pacejka.
It's saying the game cannot fully emulate Pacejka, nothing about what happens in real life. How well reality matches Pacejka or not is another story, one which isn't really delved into in that article.
I wonder tho, according to the Pacejka, after its past the slip angle, the lateral g decreases very slowly.Lycoming wrote:Please read the whole article, or at least the whole paragraph. Seriously.
What he's saying is that rFactor calculates pneumatic trail using lookup tables for computational efficiency. Because of they way they implement this (which is described in the paragraph you pulled that quote from), the model in rFactor cannot give you a pneumatic trail less than 0, which you can get with Pacejka. Thus, the rFactor implementation cannot fully emulate Pacejka.
It's saying the game cannot fully emulate Pacejka, it says nothing about what happens in real life. How well reality matches Pacejka is another story, one which isn't really delved into in that article.
Almost all of them use weight transfer techniques and hand brakes-Felix- wrote:Where did you get the info, that or difters use the overload of SA to break traction? I am pretty sure they use overload in terms of longitudinal force, or in other words, a heavy right foot