Exactly! The whole assembly tree should be structured in the same way of the rule book structer (sections/chapters/articles).astracrazy wrote:i see. so for example the nose tip rule is in dark red but also, in future, you'd like its group name is the rule number?
Originally I had each individual rule guide as a named part, but this was lost somewhere along the line when it was moved over to sketchup. Its very easy to do this better next year, but I think there are a number of bigger changes that should be made to make the rulebook easier to follow. I'll save my thoughts on this for when this year's competition is finished.CAEdevice wrote:The names and colours helped very much, but it would be perfect if avery volumes/surface could be linked (by its name for example) to the related rule.astracrazy wrote:"but the names and the assembly structure"
how do you mean
Well, I think that SketchUp is a weak point of the KVRCcdsavage wrote:Originally I had each individual rule guide as a named part, but this was lost somewhere along the line when it was moved over to sketchup. Its very easy to do this better next year, but I think there are a number of bigger changes that should be made to make the rulebook easier to follow. I'll save my thoughts on this for when this year's competition is finished.CAEdevice wrote:The names and colours helped very much, but it would be perfect if avery volumes/surface could be linked (by its name for example) to the related rule.astracrazy wrote:"but the names and the assembly structure"
how do you mean
Those who are doing all their modeling within Sketchup might think differently, but I would agree with you on this - sketchup is very inefficient when dealing with imported geometry. I know that Julien has opened up the option of submitting STL files instead of SKP files, but IIRC this requires multiple labelled solids within the one STL, which not all modeling packages can do. Also this is the *Khamsin* virtual racecar challenge, Khamsin being a sketchup plugin...Well, I think that SketchUp is a weak point of the KVRC
I think your first point would likely offend the people designing current sprint and hillclimb cars. The constructors involved include Gould (who do a lot of F1 carbon work and Formula E), Pilbeam, lots of specialised manufacturers, some of whom use F1 designers to do their aero. Willem Toet, head of aero at Sauber, penned the aero on the latest Empire Wraith, for example.CAEdevice wrote:Thanks for the interesting link. A "custom" forumla would be interesting from a technical point of view, but there would be two weak points:andylaurence wrote:@CAEdevice - you say you're not interested in a fantasy formula, but how about a real formula with more liberal aerodynamic rules? For example, I run to Sports Libre rules as published by the MSA, for which the rules are simply governed by S10.2 and S14.1.1 (plus a few things in section J). Perhaps a standardised chassis could be provided with an open book to do as you please?
1) Less fascinating than "contemporary" F1 (it's a personal opinion, but I like the idea of faceing the same problems of a real designer)
2) KVRC cars that are running now (mine included) are not completely realistic, I imagine that with custom rules we would see flying saucers intead of cars