bhall II wrote: Overtaking is about performance differential,
agreed but what kind of preformance differential? let me explain:
if we have very similar car, the car in front of the row will be gaining little by little every single lap, leaving the car behind (which is slower, by a little margin, but slower) struggling in dirty air, without a chance to overtake.
If we have very different cars with greater gap, the car in front will be flying away. no overtake chances either.
This problem cuold be solved by:
1) off track elements: strategy, safety cars or, like in other racing sports, reverse the grid after qualifyng. These external factors create a temporary performance differential, allowing overtaking (like in the past 10 or so years)
2) drivers mistake/skills.
My point is that the car are too easy to drive but the margin of error is too narrow, everything is near perfection so the performance differential is too little to allow overtakes. But if a driver make one single mistake loses every chance to win a race.
If we watch the f1 of the eighties and before all the drivers make a lot of mistakes, the cars were more difficult to drive to the limit, the circuits were more difficult. As a result the gap between the cars during the races were bigger than today but easy to loose in a single lap.
The drivers were the main character of the spectacle.
We have to put the driver back in the spotlight.
Allowing refuelling, and create even more perfect cars, is not going to give the drivers more chances, but they will be robots even more, in a perfect car, thinking about absolute perfection and strategy. In this way the gap between the best driver and the worst will not emerge, not enough to make a chance to overtake.
my personal solution is to make heavier car, with less braking power, with very durable tires, racing in more difficult tracks. and no refuelling