LVDH wrote:UlleGulle wrote:Unfortunatly my Scetchup skills are well below creating a car for this wonderful challenge. However, I have been having this idea and I'd like to hear what you would have to say about it.
The competitive nature of this challenge helped me get my Blender skills to where I wanted them to be.
Do you want to give up on learning new things? This is a great opportunity to learn a new modeling package. It does not have to be anything specific.
Are you using blender for the 2016 car or have you used it for the 2015 one? Are you modeling clean UV mapped surfaces? It would be interesting for my driving simulator project (it allows to use large textures).
I think I will use Creo 3.0 for the 2016 car, but it depends on when OCCFD with complete cooling ducts simulation will be released: I would need some weeks to design a completely new car, I'm considering to use an evolution if the 2015 car for the first race (it was modeles woth SolidWorks)