Sorry, that's not an argument that holds much water with me. That's actually part of my point. Placing kerbs on this track where they have effectively neuters it.j2004p wrote:Its so that there is 'something' there for the drivers to negotiate on the apex of the corner requiring them to balance their entry point. If it wasn't there then they'd just get their outside wheel as close to (but still outside) the white line on the apex making every corner much shallower.Fulcrum wrote:Another great reason to get rid of them altogether.
Seriously, is there a logical reason to have curbs/kerbs at this track aside from defining where they would 'prefer' to see the drivers driving?
Imagine the sequence in the image shown above, without the kerb there altogether the drivers would be able to 'straight line' through there with no penalty and no application of skill. At least with a kerb there there is a balancing act to be done of entry speed, aggressiveness over the kerb and steering input.
Why do the drivers need to have 'something' to 'negotiate' with?
You've stated it yourself. Without kerbs the balancing act is negotiating the wall, which seems a much better application of skill than 'negotiating' an arbitrary point like a kerb.
As such, removing the kerbs would place a much higher emphasis on the driver than the car.