Okay, please be aware I'm not in anyway an engineer, nor is this an engineering project - but felt this would be the most suitable forum. I do however have a great interest in vehicle dynamics, but am a total amateur and it doesn't take anything too complex before it goes over my head!
This is a purely fictional car I've designed, and am more than aware it would likely be difficult to manufacture, and probably not be an idea package. However I'm having fun, and that's all that matters!
Its meant to be a road legal vehicle, but definitely track focused (think KTM X-bow), and is definitely not meant to produce crazy downforce or anything like that - just to be reasonably low drag, with a floor producing a low amount of downforce with a front wing (/bumper) keeping it balanced. No rear wing (though there is an airbrake).
What I'm looking for is some hints and tips on creating a floor/diffuser that at least has the appearance of being beneficial in the real world. Right now its pretty much a flat (raked) floor, with a gradual increase in angle to the rear. I've left a bit of space under the rear wishbone to allow for wheel travel. And also it has 'skirts' or walls, with metallic skids on the bottom to reduce wear should it contact the ground.
PS. I'll try and get more focused (orthographic) images of the floor this evening, right now I just have general images.