Currently implementing a road car (Ferrari 550) into the sim Assetto Corsa and have a few questions regarding the damping. I don't have any experience with real life damping, so was hoping for a bit of insight from those here with more experience.
Here is the graphs I have available to me, left is front dampers, right is the rear. There is "open" and "closed" values, which as I understand the ECU is able to use a actuator to open and close valves to vary the damping. I'm not too bothered about this, I'm just looking to simulate the 'average' between open and closed.
Anyway, after working out the slopes and applying the motion ratios, I'm finding bump ratios to be quite low (around 25% critical) but Rebound to be extremely high (150% critical front, 110% rear). As I said, I have no experience with how real manufacturers damp their cars, but this seems quite odd to me. Am I just making some wrong calculations (very possible), or could this really be the case?
I expected rebound to be higher, but not anywhere near critical damping. Is this something you see in the industry?
Even just a "No, that doesn't sounds right" or "Yeah, seems feasible" would be helpful