Interesting points from a former champion, Variante, who deserve to be considered.
I think that is becasue you are using the wrong CAD tools. Try with FreeCAD or SolidWorks/Inventor/SolidEdge: you will reduce the time to modify the car dramatically. I know that at least one team is using Catia: the same technology used in F1/WEC (toghether with NX and Creo/ProE).potentially simpler cars to design and develope (I find it very time consuming to design or modify car of the current layout. An open wheeler, for example, is quite a bit better by this point of view). I think this characteristic would encourage a good number of people to join the challenge.
If you point to victory, even a wheelbarrow becomes complex, because the complexity, even at the level of CAD modeling, is found in the detailspotentially simpler cars to design and develope
Not sure that the actual perfomances are "linear", to match the performance distribution we should use an odd point distribution such as: 10-8-7-6-3-2-1...linear points distribution (10, 8, 6, ...) >> closer to reflecting actual preformance gaps, championship open untill the end
Present rules are very very simple (but would it be possibile to make simpler). I think that more realism is introduced into the simulation (es. automatically considering the inertial effects of some strange location for the hxs) the more simple the rulebook could be, because there will be less need to "regulate" the design in order to avoid not physical effects.more linear rules templates and quotes