Look, it would be hugely unfair and unrespectful to put Hubert's death in this discussion. There are too many factors involved in that. Let us please refrain from using his death as an argument here. He deserves better!
izzy wrote: ↑08 Oct 2019, 18:20
turbof1 wrote: ↑08 Oct 2019, 17:47
Exactly. There is variance of competition where teams are more and/or less competitive depending on the situation. That is something the sports needs... in a none-artificial way like it is happening now.
You can encourage that through other means than throwing around the grid.
The only reason the race starts in speed order is safety, from way way back. there's nothing artificial about inverse success order. There has to be an order, so what basis should be chosen on? The original reason is gone so why not start afresh? If you were looking for the
least sane order to start a RACE in, what would it be? Right!! Speed Order
That's certainly not the reason now. If it was in the past or not (I honestly don't know nor care) is not relevant. We have qualifying now to determine the starting order. You want to get rid of qualifying? Be my guest. You want it random? Make the starting positions literally a lottery. I am all for that. But, don't ask teams to qualify as high as they can just to have their order reversed. We've seen well enough from Monza teams and drivers will just go as slow as they possibly can. Reverse grids will not only remove any incentive to qualify as high hey can, it will also give an outright incentive to qualify as low as possible. Yes, you can fix that with points. The question is: how many. If it is just 5 points for the highest qualifier, teams will still prefer to qualify lower. 25 points and qualifying takes away a lot of the emphasis that is on the race. You would need to fully introduce a format like in F2. But then we are again dealing with the issue of needing more engines, changing up the program, etc.
Also, the practice of intentionally putting the best performer at the rear of the grid, is artificial. Artificial is the practice of trying to change the natural, competitive order. In my eyes doing a lottery than is much saner, because you are atleast leaving it to chance then.
And ultimately, what will be the result? You'll have each race williams car falling down the grid and top teams eventually getting stuck behind a renault or a haas, which is clearly a slower car, but also just about good enough to stay ahead on a number of circuits. And that would be fine for me; having a midfield car fending off a top car is a nice proposition, however I don't find it appealing that the midfield car was just handed that position, instead of having to gotten there through racecraft, strategy, failure of the big teams or even just pure dumb luck.
That's why I think you need to both close up performance across the field, and introduce performance variances. Create situations where cars are diverging and have strength and weaknesses, create unreliability, create unknowns. Embrace the chaos that way.