Second place is first loser?
Bi-directional ray tracing with a turbulence model allows you to determine the start and end points of the Ray. Using BiRT, you can "paint" the high and low pressure spots on the car, and how you WANT the flow-fields to look, and let the algorithm define the necessary shape to manufacture it.Just_a_fan wrote: ↑23 Jun 2021, 17:50Why would ray tracing be useful in designing an aerodynamic shape?
Then, still I'd rather see a competition of 'who can best utilize their fixed, equal resources at achieving this' than a competition of 'who has most bling to buy a bigger computer'...
Sounds like it would take more time to setup this tool than it would to actually do the development yourself.Zynerji wrote: ↑23 Jun 2021, 17:59Bi-directional ray tracing with a turbulence model allows you to determine the start and end points of the Ray. Using BiRT, you can "paint" the high and low pressure spots on the car, and how you WANT the flow-fields to look, and let the algorithm define the necessary shape to manufacture it.Just_a_fan wrote: ↑23 Jun 2021, 17:50Why would ray tracing be useful in designing an aerodynamic shape?
It's an odd balance, but since logic dictates that in a Formula, there can only be one Perfect solution. Once that's found, we are in a bespoke but spec series.
Is cost positively or negatively correlated with the spread of the field, for example.
For the first car, maybe.Tim.Wright wrote: ↑23 Jun 2021, 18:18Sounds like it would take more time to setup this tool than it would to actually do the development yourself.Zynerji wrote: ↑23 Jun 2021, 17:59Bi-directional ray tracing with a turbulence model allows you to determine the start and end points of the Ray. Using BiRT, you can "paint" the high and low pressure spots on the car, and how you WANT the flow-fields to look, and let the algorithm define the necessary shape to manufacture it.Just_a_fan wrote: ↑23 Jun 2021, 17:50Why would ray tracing be useful in designing an aerodynamic shape?
Haha that's the dream of all automation, and the entire history of automation necessitates a bloody large asterisk after that sentence.Zynerji wrote: ↑23 Jun 2021, 18:20For the first car, maybe.Tim.Wright wrote: ↑23 Jun 2021, 18:18Sounds like it would take more time to setup this tool than it would to actually do the development yourself.Zynerji wrote: ↑23 Jun 2021, 17:59
Bi-directional ray tracing with a turbulence model allows you to determine the start and end points of the Ray. Using BiRT, you can "paint" the high and low pressure spots on the car, and how you WANT the flow-fields to look, and let the algorithm define the necessary shape to manufacture it.
Every evolution after that is "free".
It's a tool. Once cost is sunk, all work done by it is already paid for, so not "free" but less than a team of humans on recurring salaries.nzjrs wrote: ↑23 Jun 2021, 18:22Haha that's the dream of all automation, and the entire history of automation necessitates a bloody large asterisk after that sentence.Zynerji wrote: ↑23 Jun 2021, 18:20For the first car, maybe.Tim.Wright wrote: ↑23 Jun 2021, 18:18
Sounds like it would take more time to setup this tool than it would to actually do the development yourself.
Every evolution after that is "free".
On the one hand, congratulations for appreciating the cost cap, on the other hand, the fallacy here is that the tool will always be enough to meet the demands of the designer. That's never been the case, that will never be the case, and the fancy ML buzzword salad will do is be slightly trendier for a finite time until the next generation comes along and proposes we use the next shiny thing.
Does a bidirectional ray tracing with turbulence model exist? Ray tracing traces light rays, does it not? Clue's in the name. How does that help with airflow modelling? And why is it better than CFD? The thing that is actually designed from the start to model air flow.Zynerji wrote: ↑23 Jun 2021, 17:59Bi-directional ray tracing with a turbulence model allows you to determine the start and end points of the Ray. Using BiRT, you can "paint" the high and low pressure spots on the car, and how you WANT the flow-fields to look, and let the algorithm define the necessary shape to manufacture it.Just_a_fan wrote: ↑23 Jun 2021, 17:50Why would ray tracing be useful in designing an aerodynamic shape?
We're ot. I'll pm youJust_a_fan wrote: ↑23 Jun 2021, 23:22Does a bidirectional ray tracing with turbulence model exist? Ray tracing traces light rays, does it not? Clue's in the name. How does that help with airflow modelling? And why is it better than CFD? The thing that is actually designed from the start to model air flow.Zynerji wrote: ↑23 Jun 2021, 17:59Bi-directional ray tracing with a turbulence model allows you to determine the start and end points of the Ray. Using BiRT, you can "paint" the high and low pressure spots on the car, and how you WANT the flow-fields to look, and let the algorithm define the necessary shape to manufacture it.Just_a_fan wrote: ↑23 Jun 2021, 17:50Why would ray tracing be useful in designing an aerodynamic shape?