WilO wrote:Thank you for the reply Tim.
Unfortunately I worded my question poorly; I was thinking more along the lines of the relative phasing of these events, and how yaw rate and lateral velocity might be affected by roll movement, particularly if a vehicle is underdamped in roll. If we had an appropriately instrumented vehicle (LVDTs on the dampers, yaw rate sensor, etc.) how might the graphs look overlaid on each other.
First off, good question. I think it shows a lot of thought.
As stated this is a concern of transient behavior. I think the conceptual problem here arises from the aforementioned standard racecar bs and the overly obsessive concept of chassis 'roll'. As I approach the problem, roll itself is nothing more than a resulting event (effect), never a cause. Roll itself isn't going to drive your yaw or lateral response. Wheel loads do drive these things which are affected by dampers, springs, geometry, distributions, etc. Oddly enough beyond the car's fixed roll inertia these same components that drive wheel load responses also drive transient roll response. So the roll itself isn't driving anything, it's just a response, however the important components that drive the important things also drive roll. Hope that makes sense for your transients.
WilO wrote:
The other effects you mention (camber gain) are things I am aware of. One clarification I'd ask for: Assuming a vehicle of finite track with a CG above the ground plane, I'm assuming that the wheel loads would vary whether the sprung mass actually rolled or not. The only way I can imagine it NOT rolling is the presence of an active suspension, which would be required to provide a support force to prevent chassis roll. Wouldn't this support force would change the wheel loading?
Just to drive home my point. Yes the wheel loads would be different in transients only for the two cases, but it wouldn't be BECAUSE the vehicle didn't roll, it would be because of the components you changed to achieve zero roll. Those changed components caused the zero roll and different wheel responses, the no roll didn't directly cause any new response.
Remember both cases do however have the SAME steady state loading considering a finite track length and cg height. The only effect roll can have on the steady state loads is if the motion causes your track width to change or cg height to change. This goes for the steady state loading with active suspensions too if it doesn't cheat by moving the cg. For clarity the constant loading is left side vs right side for a steady state corner, the roll distribution can make the individual wheel loads different, but I'm assuming roll distributions also remain equal between the cases.
No roll from large jacking forces has been done but it wreaks havoc on system response and wheel compliance while introducing oscillations. Same as lots of anti-squat or anti-dive which tends to promote wheel hop and brake chatter. You can put all that jacking in and then fight the problems to make it better, but question is always, "why?" There's a reason it's not done successfully.