Mod edit - There were three 2012 threads on the subject of textured surfaces influencing aero so I've merged them here.
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Does anyone have any ideas or theory on the effect stone damaging has to the aerodynamic performance of the aero parts?
I've been noticing quie a bit of damage lately to certain areas of the cars following races. I think that as well as being caused by stones from gravel traps following the drivers detours when missing the odd apex, is also caused by the large amount of 'pick-up' and rubber which seems to shed off the tyres.
There doesn't seem to be a lot of articles/papers/information about this on the net and wondered what peoples opinions were.
I know one theory, which is a little questionable, is that it actually improves the 'sliperyness' (don't know if that is actually a word!) of the aero parts - such as a golf ball effect or some of the latest swim suits which are being develoed to imitate shark skin.
I would have thought that it would create quite a lot of turbulence and swirling? Therefore breaking up the boundary layer creating a premature transition point thus feeding 'dirty' turbulent air into the rest of the car.
Intersted to hear what people think!