thanks for many comments and suggestions
well, the suggestion about the outside kerb is absolutely right, I just wanted to create a better
looking scene by rotating the car a bit more in front of the camera... and yes it's Lesmo /wrong way, but I think it
looks better from that angle and it doesn't matter in the animation
and Dave Killens's comment seems very useful too, that I should change the gaps between the upper rear wings
and the endplates. In real life it would work much better that way. I really like aviation and 2 years ago I made a flying
F1 concept. You can check the animation on youtube if you type: "formula1 2100" into the search bar.
(I was a rookie with 3ds max, so the animation is not that detailed)
... now I'm working on a TRON f1 car, based on this project. It will be better just a design showreel, or something like that
with the classic glowing neons and particle flow from behind. I will try to share an animation of the new concept on Youtube before Christmas, because I think many people could see it during the Holiday. This project was much more
technical and I really hope, that one day someone will use something from these ideas.