Hello, guys.
Do you know the "new" angular speed (in °/s) for telemetry?
We know - faster angular speed = more G-Force.
-- the division of "length's speed" by "angular's speed" is the result is higher value > 0
high value means the loosened (fast) curve - eg: ~6 or higher
low value means the tight (slow) curve - eg: ~3 or lower
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--> Tracks:
-- Spa, Belgium
turn 10 - (~75°) - length's speed/angular's speed = 8.2
angular speed (°/s) / time (s) / km/h avg ////// pilot's names
36.8 ////////////// 2.04 //// 300 (flat) ////// Hamilton Q2 - 2018
-- Barcelona, Spain
turn 9 - (~87°) = 7.5
35.4 ////////////// 2.46 //// 264 /////////// Hamilton pole Q3 - 2018 on track repaved
34.1 ////////////// 2.55 //// 254 /////////// Alonso pole Q3 - 2006
last turn - (~90° until 2006) = 7.9
36.0 ////////////// 2.50 //// 283(likely flat) / pilot simulated - 2018 car on repaved
34.6 ////////////// 2.60 //// 272(likely flat) / Alonso pole Q3 - 2006
-- Melbourne, Australia
turn 14 - (83°) = 5.7 (5.6 in 1997)
29.6 ////////////// 2.80 //// 166 /////////// Villeneuve pole - 1997
39.5 ////////////// 2.10 //// 224 /////////// Hamilton pole Q3 - 2017
41.4 ////////////// 2.00 //// 236 /////////// Verstappen P4 Q3 - 2018
40.9 ////////////// 2.03 //// 232 /////////// Hamilton pole Q3 - 2019
-- Hungaroring, Hungary
turn 4 (until 2002) and 5 (since 2003) - (57º) = 6.2
40.4 ////////////// 1.41 //// 250 /////////// Vettel pole Q3 - 2017
-- Siverstone, UK ("F1GP1" (1993) game but turn 1 projected wasn't real in 1991 but yes it seems to be real in 1990)
turn 1 - (~90°) = 7.9
39.6 ////////////// 2.27 //// 313 (flat) ///// I played to pilot by 1991 car on computer. lol xD