F1Technical:
Here's a start for thinking out the perfect racing series. If you have a specific idea, a proposition to make it into the rules, organisation, marking or whatever for our new virtual series, start a new thread here and prepend your topic title with "[Perfect racing]".
Conceptual:
Has anyone proposed designing the rules and specifications of a new series? I'm sure that there are a million people out there thinking of what they think would make good racing, but is it possible to get some people here to co-develop a "series" by pooling all of their talents and experience?
I read the article about the new Superleague, and to be honest, if something like that can become a reality, a well thought out and presented series that could realistically overtake F1 as the pinnacle of motorsport might actually attract some attention. Or, we can just have a good time talking about it and playing around with ideas. It's not like an amateur league could do much worse than the powers that be in F1 have in the past 10 years...
Anyways, here are a few of my ideas. Most are about framework and philosophy, and if it goes far enough, we can compile the info and look at tracks and the other goodies...
Overall: Two cars per team, 24 total, chassis construction must be done in house for each team, must be single seater and open-wheel. Very similar to the premise of F1 so far, but that is where I would propose to end the similarities.
Mission: To attract auto companies to push their R&D through on-track competition. To attract a global audience with an exciting race series that has 12 disimilar cars built by different manufacturers. To propell development of positive real-world relevant road technology of drivetrain only. To showcase the talent of the manufacturer first, and driver second. And to attain complete synergy of regulations and management.
I would throw out the name as "HyperKart World Series" but obviously if it became a group project, every part of it would be voted on by the contributors before becoming "official"
A few things that I would like to see in the series:
1. Safety regulations built around 2007 F1 crash regs.
2. Slick tires, preferrably 3 suppliers.
3. Build what you like "energy reclaimant drivetrain" with fuel limitations for race (no refueling).
4. AWD. I would like to see "triggers" on the steering wheel that would independantly control the amount of power applied to the individual front wheels.
5. Aero-neutral regulations. Teams can design what they want as long as the "wake" of the car returns very close to "clean" air. Downforce would be self limiting due to constraints placed upon putting the air-stream back together behind the car.
6. Power to weight ratio close to 1989 F1 regs with no driver-aids. Give the cars more power than the chassis can handle, and allow the operating engineer (driver) to do his job.
7. WCC and WDC
8. Top 3 teams in the WCC standings must submit the complete documentation on their cars to the other 9 teams at the end of each season, thus combining long term R&D budgets, cutting costs, and a faster path of technology to consumer automobiles, while retaining multi-team competitiveness year over year without the need for spec parts.
Obviously I am just throwing some stuff out there, but I would thoroughly enjoy not only discussing this project, but actually setting things down that may eventually be presented as a new series. If anything, we may just end up with a video game or R-factor mod!!
I love F1, but I would be infatuated with a new series that is truly about breakthrough technology while still preserving the spectacle of the show. Who knows, there may be a few hundred million people that agree with me on that!
If anyone wants to participate, please let it be known here, and maybe we can get a new forum header to discuss this project on F1technical.net!
Or if I'm crazy, you can let me know that here as well!
Chris