First off, i'd like to say that i think the arw is quite a good idea, but it is poorly implemented as all the passing will happen on the straights. Would it not be better to artifically increase the cars downforce instead of reducing its drag as it closes up to another car. This would have the effect of negating the effect of the turbulent air completely if it was tuned correctly. Also it would mean passing would happen in corners, not on straights, which is more interesting. It would also be a permanent fix as even if bodywork regualations are changed, designers will claw back downforce, and dirty air will become more of an issue again
This could be achieved by allowing the front wing to incrementally move closer to the ground as a car gets closer to the one in front
There would also have to be some way to increase downforce at the rear to keep the balance the same. Im not really sure what this could be, perhaps increasing the height/angle of the diffuser